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Environment Editor



Introduction

The environment editor is used to create custom environment files (.nl2env). It is recommended to store custom environment files inside the park's folder. Environments have the following features:

Main Buttons

New...

Select a file path and file name for a new NL2ENV file.

Open...

Open an existing NL2ENV file.

Save

Save the current setting to the NL2ENV selected by New... or Open....

Save As...

Save the current setting to another NL2ENV file and will use this file path from now on for upcoming Save commands.

Close

Close the currently opened NL2ENV file.


General Tab



Skybox Tab

These settings will be ignored when the dynamic sky is enabled.

Dynamic Sky Tab



Sun Tab

The sun settings are used for custom skyboxes. They will be ignored when dynamic sky is enabled.

Moon Tab

The moon settings are used for custom skyboxes. They will be ignored when dynamic sky is enabled.

Clouds and Wind Tab

* Will be ignored when Dynamic Clouds is enabled.


FX Tab

* Will be ignored when Dynamic Sky is enabled.


Background Tab

Generated Background

Enable a background terrain to appear in the distance beyond the work area.

Background Object Layer Dialog

Rivers



Bg. Objects Tab

Background Scene Objects

Add or remove individual objects to the background scene.

Generated Background Plants